Pixel mascots for every website.
A tiny pixel-friend for your app that reacts to hovers, clicks, signups, errors and events.
- Two lines of HTML
- 3.9 KB embed
- Stays in your browser
Make. Animate. Share.
Three steps in the studio, all in your browser: draw your character, give it moves, and take it with you.
- Step 1 · Make
Draw your character on a 24 × 16 board.
Start from Clawd, Moss or a blank canvas. Paint with the pencil, drag for a run of cells, and let the mirror pencil draw the other half. Fill paints a whole area; right click erases. Every pose is a small edit of default.
- Live preview as you draw
- Mirror pencil for symmetry
- Autosaves in your browser
- Step 2 · Animate
Give it moves, then say when they play.
A move is a few poses shown one after another, like a flipbook: each row holds a pose for some frames, and can push it down or slide it sideways. Start from Bounce or Sway, start empty, or duplicate a move. Then pick what sets each one off: a hover, a click, page load, a timer, or an event from your own code.
- sway · on hover
- idle · every 6 s
- celebrate · on "success"
- Step 3 · Share
Download one file. Paste two lines.
The mascot is one JSON file with its poses, moves and triggers. Drop it next to embed.js and paste the two lines the studio gives you. A GIF of a move and a PNG of a pose download from the same screen.
- Works on any website
- No build step
- No backend, no account
Everything a small friend needs.
Triggers, poses, exports, a tiny player. Nothing you have to host, nothing that phones home.
Triggers, not timelines
A handful of poses
.json
- .gif
.png
Takes any shape
3.9KB
A tiny player
- prefers-reduced-motion: on
- aria-label="Moss mascot": on
A good guest
Your site is missing someone.
Open the studio, start from a sample or a blank canvas, and have a mascot on your page before your coffee cools.
"hover" → sway"click" → celebrate